Sign here. Press hard. Third copy’s yours: Contracts in the music industry…

History and Context In ancient times, contracts were derived for the same reasons they are used today, to protect two individuals or groups making an agreement against one party changing their mind mid transaction or delivering less, or not exactly, what was originally agreed upon. Generally, in the fledgling world of the barter system, no … Continue reading Sign here. Press hard. Third copy’s yours: Contracts in the music industry…

The Point and Click of no Return: ADR sessions

Well, here we were crafting our first ADR (Automated Dialogue Replacement) session. All the research I had done into ADR indicted that it should only be utilised when there is a problem with the on location audio, and yes we did have issues with the on location recordings. This was a consequence of a film … Continue reading The Point and Click of no Return: ADR sessions

How loud should it be?

This blog will explore 'loudness normalisation' in broadcasting over different media platforms and the new standards being adopted by the 193 member states of the 'International Telecommunications Union', the architect of these standardisation recommendations. Why Standardisation? In a world where technology is bringing all nations closer together and media is being shared across continents en … Continue reading How loud should it be?

Stone Temple Pilots – ‘Sour Girl’: A Case Study

Early in their career with the release of their debut album 'Core', the Stone Temple Pilots (STP), were firmly considered part of the grunge movement, but unlike their compatriots Nirvana, Soundgarden and Pearl Jam, their evolution into other genres with each album is discernibly traceable. Over their long career they delved into Psychedelic Rock, Classic … Continue reading Stone Temple Pilots – ‘Sour Girl’: A Case Study

Alice in Chains – ‘Sickman’: A Case Study

Overview and History Alice in Chains were spawned out of the 'Grunge' movement starting in Seattle (early 1990's), that also gave rise to the other most revered artists of the genre, Soundgarden, Pearl Jam and of course Nirvana. At the time, the youth of the western world were being fed Glam Metal with acts such … Continue reading Alice in Chains – ‘Sickman’: A Case Study

The point and Click of no Return: First Foley Session reflection

Well, we received the final edit files as promised from Jamey Brown our film director on the date promised! We were extremely happy that he had delivered these on the date specified which meant we could get stuck into creating the ADR and Foley for the short movie. We did face a hurdle however as … Continue reading The point and Click of no Return: First Foley Session reflection

Audio Repair with iZotope’s RX6 software

As a sound engineer, gaining the knowledge and experience (in addition to spending the time ensuring your recorded signal is A++), is key, but there are times when you may have missed something or when you have had no input into that process and are receiving audio assets directly from a client. What can be … Continue reading Audio Repair with iZotope’s RX6 software

Sound Replacement Project – ‘Anta Sports Products’ advertisement

A couple of months ago I worked on a sound replacement project which involved recreating every sound for the opening scene of the original 'Back to the Future' feature film. We used sound design, foley and automated dialog replacement to achieve our objective. This was something I really enjoyed and the result received great feedback … Continue reading Sound Replacement Project – ‘Anta Sports Products’ advertisement

Using ‘On Location’ audio equipment for the first time

At the beginning of this trimester Shay Mitchell, Jaxon Arundall and myself decided we would embark on recording footage and sound to be used to create a documentary for Brisbane punk band 'Whiskey and Speed', who after ten years are calling it a day. This would be our first foray into film making, working closely … Continue reading Using ‘On Location’ audio equipment for the first time